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Diablo
& Hellfire Quests
How quests are chosen:
In single player, the
quests that will appear in a single game are chosen at random.
But there is some structure in the way they are chosen. Three
quests are always present in every game, The Chamber of Bone,
Archbishop Lazarus and Diablo. If you play Hellfire all the new
quests will also always be present. The other quests are all
organized into groups. From each group a specific number of
quests are chosen for every game. The table below summarizes the
different groups and how many quests from each group are chosen
each game.
Quests in each group:
The Curse of King Leoric, Poisoned Water Supply
The Butcher, Gharbad the Weak, Ogdens Sign
The Magic Rock, Arkain's Valor, Halls of the Blind
Zhar the Mad, The Black Mushroom, Anvil of Fury
Warlord of
Blood, Lachdanan
Quests in Diablo
The
Butcher
This
quest is present in if you see a wounded townsman outside the
church (in multi player it is always present). You will find the
Butcher in a special, red, room on level 2. Killing him rewards
you with Butchers Cleaver in single player and a random magical
item in multi player.
Poisoned
water supply
This
quest is present if the water in the fountain is yellow instead
of blue. You will then find an entrance (dark passage) on level 2
to the small mini level where you solve the quest. To solve it,
simply kill all monsters in the mini level. Go back to Pepin to
get the Ring of Truth. You will know you have killed them all
since the water runs blue again.
The Curse
of King Leoric
If you
have this quest you will find an entrance to Skeletons
Kings Lair somewhere on level 3. His lair is a mini level
with lots of skeletons and also hidden rooms. Pull all levers and
attack all crucifixes to reveal the secrets. When the Skeleton
King is killed he will drop the Undead Crown.
In multi
player Skeleton King is simply running around somewhere on level
3. When you kill him he will drop a random magic item.
Gharbad
the Weak
You will
find Gharbad the weak somewhere on level 3. Talk to him and then
go away (off screen so you dont see him) and then come
back. You will now receive a random magical item. Go away again
and the next time you coma back and talk to him he will tell you
he is almost finished. The third time you come back to him, he
will attack you. When killed he drops a random magical item just
like any other unique monster.
Ogdens
Sign
In this
quest the stair from level 4 down to level 5 is blocked by
Snotspill who wants you to go around the block and fetch him the
Tavern Sign. But so does Ogden. If you bring the sign to Ogden he
will give you Harlequins Crest. Snotspill will attack you
regardless of whether you give him the sign or not.
The Magic
Rock
If you
have this quest you will find a rock on a pedestal somewhere on
level 5. Bring the rock back to Griswold and he will give you
Empyrean Band.
Arkain's
Valor
If you
have this quest you will find a special set of rooms on level 5
with the shape of a cross. If you enter the double doors you will
find the first blood stone, Put it on the book with the pedestal
in the same room. That will open up another door in the room
shaped like a cross (go outside to find it). Inside the newly
opened room you find yet another blood stone. Bring it too back
to the book and a third room is opened up. In it you find the
third blood stone which, if placed on the book will open up the
final part of the cross. In it you find
Arkaines Valor.
The
Chamber of Bone
This
quest is always present in single player. You must first read the
book on level 6which activates the quest. When you do, the
entrance (a stair on level 6) will open up and you can go to the
mini level where you solve the quest. Pull both levers to open
secret rooms. In the center of the mini level you will find the
chamber of bones (lots of bones there). Behind it you will find
another room with a book. When you read the book inside the final
room you have finished the quest and will gain a spell level of
Guardian.
Halls of
the Blind
This
level is present if you find a room shaped like an 8
on 7. After reading the book on the same level two doors will
open to the 8. Kill all illusion weavers inside it
and the Optic Amulet will drop in the upper of the two small
rooms inside the 8.
Zhar the
Mad
You will
find Zhar the mad in a room with a book case on level 8. He will
give you a book if you talk to him. As soon as you touch the book
case he will attack you. When you kill him he will drop a random
magical item.
Black
Mushroom
This is
one of the most complicated quests in Diablo. After finding a
fungal tome on level 9 and bringing it to Adria the quest is
initiated. You will then be able to find a huge black mushroom on
level 9. Giving the mushroom to Adria will make her tell you
about the demons brain and that you should take the brain
to Pepin. The first monster you kill after Adria tells you about
the brain will indeed drop a brain, it does not necessarily have
to be a demon, any monster will drop it. Take the brain to Pepin
who will give you an elixir that you should give to Adria.
Finally take the elixir to Adria and she will tell you that you
can keep it. It is the spectral elixir. After Adria tells you
that you can keep it you should drink (use) it immediately,
dont save the game before doing it. It will give you +3 to
all attributes. If you dont use it right away you will not
be able to use it at all. However I have been told that if you
get hold of a second spectral elixir you can use both at once.
Slain Hero
You will
find a slain hero somewhere on level 9. He will drop an item
depending on your character class.
Anvil of
Fury
The anvil
can be found on a small peninsula on level 10. It is heavily
guarded by lots of monsters. Bring the anvil back to Griswold and
he will give you Griswolds Edge.
1.Warlord
of Blood
If you
find lots of Steel Lords on level 13 you have this quest. After
reading the book on this level the room next to the stairs down
to level 14 will open up and you can fight the Warlord of Blood.
After killing him dont forget to collect all the magical
items on the racks in his room.
1.Lachdanan
Lachdanan
is a unique Blood Knight that you will find on level 14. He asks
you for the golden elixir which can be found somewhere on level
15. Bring it to him and he will give you the Veil of Steel.
Archbishop
Lazarus
On level
15 you will find the Staff of Lazarus. Take it to Cain and he
will initiate the quest and a red portal will open up on level 15
adjacent to the pentagram. It takes you to Lazarus lair, a
small mini level. You will find two Books of Vileness. Stand on
the small pentagram near each one and read the book. It will
teleport you to a new section of the mini level. After reading
both books a new pentagram will appear at the place where you
entered the mini level. Standing on it will teleport you into
Lazarus room. Kill him and the red portal will once more
appear at the entrance to the mini level. If you take it back to
level 15 you will see that the pentagram has turned red and it
takes you to level 16.
In multi
player you will not find the Staff of Lazarus. Lazarus himself
will be in the upper corner of level 15 in a small room. Kill him
to open/activate the pentagram to level 16.
1.Diablo
Level 16
is made up of four areas. The first one, at the top, has a lever
in the middle. It opens up the maze to the right. Inside it you
will find yet another lever which open up the area to the left.
Inside it are two more levers which, if both are turned, will
open up the final room where you will find Diablo. Kill him and
you get to see the Game End movie. In multi player, dont
forget that you will have to pick up every item you wish to keep
before killing Diablo as you will be leaving the game after
seeing the End Game movie. Only if someone is left in the game
and that person is not on level 16 when Diablo dies the game will
not be closed and you can reenter it later. As Diablo is treated
like a normal monster by the game he will sometimes drop an item
too. It can be anything from gold to a magical item.
Quests in Hellfire
.Farmers
Orchard
If you
have not activated the hidden quests, see chapter 1.2, you will
find the Lester the Farmer near the cows in the town. If your
character is level 15 or above he will give you the Rune Bomb.
Take it to the bridge adjacent to where you start. Standing on
the bridge drop it on the alien like think on the ground. It will
blow up the entrance to the Hive (The Nest). Go back to the
Farmer and he will give you the Auric Amulet.
The
Jerseys Jersey
If you
have activated the hidden quests, see chapter 1.2, you will not
find the Lester the Farmer. Instead you will find the Complete
Nut, also standing by the cows. In the Hive you will find one
gray suit lying on the ground somewhere on level 3 and one brown
suit lying on the ground somewhere on level 4. Bring the brown
suit to the Complete Nut and he will give you the Bovine Plate.
Little
Girl
If you
have activated the hidden quests, see chapter 1.2, you will find
a little girl standing close to the bridge just above the one
that leads to the Hive. She will only appear once you have been
to the Hive. When you kill the Hork Demon on level 3 of the Nest
he will drop Theodore, the teddy bear. Take it to the little girl
and she will give you a random magic amulet. If you have not
activated the hidden quests the Hork Demon will drop a random
magic amulet.
The
Defiler
The
Defiler is the Boss of the Hive. Killing him will give you the
Cathedral Map.
Grave
Matters
Go to the
graveyard by the church. Drop the Cathedral Map on the huge new
grave you find there. It will open up the entrance to the Crypt.
Cornerstone
of the World
You will
find the Cornerstone of the World in a small room on level 1 of
the crypt. By placing an item on it, that item will be available
for another character of yours in the next game. Remember that
you should never be in the crypt with any of the two characters
that are involved in the swap for it to work. I recommend that
you always save the game while in town when you want to transfer
an item via the Cornerstone of the World. This quest will never
show up in the quest log.
Torn Notes
On each
of the first 3 levels of the crypt you will find one Torn Note.
When you have found all three, they will combine to the Final
Note which tell you about how to open the room to Na-Krul. This
quest will never show up in the quest log.
Na-Krul
Na-Krul
can be found in a small room on level 4 of the crypt. When
killed, he will always drop a book of Apocalypse, a great sword,
a staff and a long war/battle bow. If you open his room by
pulling the lever he will be a very tough opponent. However, if
you read the books outside his room in the correct order he will
come out severely weaker. The correct order is:
1) In Spiritu Sanctum
2) Praedictum Otium
3) Efficio
Obitus Ut Inimicus